Clearer journeys
Navigation, hierarchy and actions organised to guide users from one screen to the next.
UI/UX Design
In Casablanca, we design web and application interfaces for businesses across Morocco: user journeys, wireframes, prototypes and interface systems prepared for development.
Discuss this projectWHY
A website or application should help every user understand where they are, what they can do and which action to take next. We clarify project priorities, content and useful screens before finalising the interface.
For a new project or redesign in Casablanca and across Morocco, we organise journeys, wireframes, components and interface rules to prepare more consistent development across screen sizes.
IMPACT
Navigation, hierarchy and actions organised to guide users from one screen to the next.
Components, states and interface rules brought together to keep the website or application easy to understand.
Reusable screens, rules and components that make the move into development and future updates easier.
DELIVERABLES
01Wireframes
02User journeys
03Interface design
04Interactive prototype
05Design-system rules
06Component guide
METHOD
Project goals, useful screens, priority content and constraints to take into account.
Journeys, wireframes and screen hierarchy before finalising the interface.
Components, states, grids and reusable rules for consistent interfaces.
Interactive screens, consistency checks and organised elements to prepare development.
QUESTIONS
UX organises the experience, journey and ease of use. UI defines the visual appearance and interactions. Both need to move forward together to create a useful, credible interface.
Yes, when a project includes several screens, journeys or actions. Wireframes, screens and interface rules clarify what needs to be built before development starts.
Yes. We can revisit an existing interface to clarify journeys, screens, hierarchy and responsive presentation without turning the work into a development project.
Depending on the scope, you receive wireframes, user journeys, interface screens, interactive prototypes, design-system rules and a component guide that are useful for the project.
Tell us about your goal. We’ll come back with an initial direction suited to your context.